- Establish a Student Leadership Team: I had a lot of ideas for our esports program, but I didn't want to be the only one making decisions. I wanted student voice to also have an impact on the direction of the program, so I decided to start a student leadership team. I sent all interested students a brief application explaining why they wanted to be on the leadership team and what their video game background was. I was hoping to have two or three applicants and was thrilled to have nine! In order to learn more about them I set up brief, 10-minute interviews where we could talk and I could ask questions. The goal was to select two-three students to be on the leadership team, but I ended up picking four students. Two students I selected had a passion for competitive esports (specifically League of Legends) and would be a huge asset in preparing the team, developing strategies, and keeping us up to date with the current meta (which champions are currently good or bad). The other two students I selected love video games, helping new members and spreading the word about our esports program. It wasn't possible for me to see my program continue without all four of these individuals serving on the leadership team.
- Competitive vs. Casual Gaming: One thing I knew for sure was that I wanted there to be two sides to our esports program: a competitive scene and a casual gaming scene. Even though I want to compete at a high level, I also wanted students to have a friendly, inclusive environment where they could come play and talk about games without the competitive atmosphere.
- Competitive Gaming: The competitive portion of our program involves teams playing the games that PlayVS offers and representing our high school in the tournaments. In order to select members for teams, the leadership team and I sent out a Google Form asking them to describe their competitive League of Legends experience and a link to their summoner profile so we could examine their record. We got about 40 applications for students who were looking to compete in a competitive environment. While this was amazing news, we only have 25 computers in our computer lab so we needed a plan. We decided to interview every student and ask them more about their competitive experience, what role they play, what champions they are comfortable playing, who in our esports program they have experience playing with, etc... The interviews proved to be extremely helpful (only so much can be showcased from a profile), and we drafted five teams. Of those five teams, two of them had vast competitive experience but three of them did not. Since League of Legends is a very unforgiving game for students trying to learn the basics, I decided to separate our teams into varsity and junior varsity. The varsity teams would push into the first PlayVS season and compete against the other teams in the tournament, while the JV teams would observe the varsity teams and start practicing together with provided coaching. The goal was to have the JV teams learn the game on a deeper level and get experience practicing together in order to be ready for the competitive tournament in the future.
- Casual Gaming: About once a week, I host a two hour practice open to anyone and everyone. We play a variety of different games including League of Legends, Super Smash Bros., Mario Party, Mario Cart, and many more. We also have viewing parties where we watch professional esports videos, and sometimes even watch replays of our varsity teams in action. Sometimes our varisty teams use this time to practice together, but they are usually coaching new members or playing games for fun. There is no competitive emphasis here and students are attending simply to have a good time.
I hope these decisions help you jump start your esports program! Even though it has been a few busy few months, every time a student stays late after practice and says what a positive impact esports has been for them, it makes it all worth it!
~ Sam